Open the Settings screen by choosing Settings from the menu.
The Settings screen is where you configure Keepscore by entering the following details:
Team details - including name, Twitter handle (team logo and colors on supported devices)
Game details - Team Grade, period duration and number of periods in the game
Note: some details can not be entered whilst a game in in progress!
Team Details:
Home Team Name: This is the name that will appear in Keepscore as well as
emails, tweets and score sheets.
Home Team Twitter: If a team has a twitter username enter it here and it will be
used in tweeted progress scores.
Home Team Logo:(supported devices only)
KeepScore allows you to load a club logo image file for the Home Team which
will appear the Scorecard screen.
For best results use images that display well at a resolution
of 50 x 50 pixels. Note: maximum image file size allowed is 100KB! To add a logo:
Click the Team Logo button and select your file.
To remove a logo click the Trash Can button.
Home Team Colors:(supported devices only)
You can define the Home team color scheme by selecting both the text and
background colors used for the Home Team name placeholders.
Use the Text Color and Background Color buttons to select a color.
The panel next to the buttons will display the Home Team name in the selected colors.
Away Team Name: This is the name that will appear in Keepscore as well as
emails, tweets and score sheets.
Away Team Twitter: If a team has a twitter username enter it here and it will be
used in tweeted progress scores.
Game Details:
Grade: Grade at which the game is played. e.g. U/18 B Grade
Periods: Number of periods in a game (Choice: 2 or 4)
This value cannot be altered whilst game is in progress.
Period Length: Denotes the length of a game period (quarter / half) in minutes.
When time elapsed exceeds this value time is shown in
Red.
This value cannot be altered whilst game is in progress.
Game Controls
Back to Top
The game control menu items appear on the top right of screen and provide the
following controls:
Timer Menu:
Start (Qtr / Half) Starts the timer and sets the current game period.
End (Qtr / Half): Stops the timer.
Resume (Qtr / Half) Re-starts the timer to continue the current period.
Handy when a Qtr / Half is prematurely ended.
Share Menu:
Email scores: Sends progress score whilst game is in progress and a full game summary
when game is over.
Tweet score: Presents a Twitter screen populated with game score.
Submit Result: Send match result in an email containing team scores, period by period scores and
goal scorers.
Print Match Sheet Prints a pre-filled match result sheet with game result, period by period
scores and top goal kickers.
Reset Game:
To Reset the game, choose Reset Game from the menu.
When prompted to confirm that you wish to reset the game click Yes. Note: All current game information is lost.
The Scorecard screen is where the game score and goal scorer information is maintained.
Game status i.e. Half Time or 3rd Quarter and the time elapsed is displayed at the top of screen.
Team scores are changed by clicking the ... button and using the up / down arrows on the
Set Score screen.
Note: When the period is in progress (timer is running) the Set Score screen will automatically close once
a score adjustment button has been clicked.
When a period has ended the Set Score screen will not close automatically to allow for multiple adjustments.
Clicking the close button X will return you to the Scorecard screen.
When a goal is scored will a goal entry will be displayed below the team score area.
The goal entry displays the period and time at which the goal was scored as well as providing
an input to allow you to record the jersey number of the goal kicker.
Note: Goals recorded when a period is not in progress (score adjustments) are prefixed with a *)
Summary
Back to Top
This screen displays a summary of the game in progress including:
Period by Period scores: Game scores at the end of each peiod (quarter or half).
Team Goal Kickers: A list of goal kickers and their totals for each team.
Statistics: A list of quarter-by-quarter statistics for each team.
If a Team List has been provided (compatible devices) the goal scorer summary will include
the name of the player if their jersey number is in the team list.
This screen allows you to record player interchanges throughout the course of a game.
Interchanges can be actioned immediately or placed in a queue to be actioned together in a group.
To get started recording player interchange follow these steps:
Start new Game: Ensure a new game is selected by using the
Reset Game menu option.
Load a team list: To be able to manage player interchanges for a team you must have
a player list loaded.
See Team Lists for information on how to load team lists.
Select a Team: From the Interchange screen select the team for which you want to
record player interchanges.
Place players on the Bench: Add players starting on the bench by clicking on the
Bench dropdown and selecting the players from the list displayed.
Start the Game: Once the game has commenced the Bench will become activated
and you will be able to interchange players
by clicking on the interchange button next to the player name.
Interchange a Player: You have two choices when performing an interchange.
You can select to:
swap_vertical_circleInterchange immediately: Interchange will take effect immediatley after
submitting it.
reorderQueue the Interchange: The interchange will be placed into a queue for
actioning later on either individually or as a group.
Select the desired option button alongside the player on the bench.
The Interchange screen will be displayed.
Select the player to come off the field and click either GO or QUEUE
depending on the type of interchange you have chosen.
Depending on the type of interchange an entry will either appear in the:
Interchanges list and the bench updated if an immediate interchange was performed.
Queue where it can be actioned at a later time individually swap_horiz
or the entire queue processed at once done_all.
Once actioned the Interchanges list and bench will be updated.
The Interchanges list displays the the following details:
The player taken off the field
The player put on the field
The time and quarter the interchange was affected
Note: Interchanges made in the quarter breaks will have a time of 0:00 recorded.
This screen allows Team Lists to be uploaded to KeepScore.
When a team list has been provided KeepScore will display the players
name in team goal kicker lists in the summary screen and match results (printed or email).
Note: The Team Lists menu option is only available on compatible devices.
Open Team Lists screen by choosing Team Lists from the menu.
Note: Team Lists cannot be loaded once a game has started.
The Team Lists menu option will not be visible whilst a game is in progress!
Use the Reset Game menu option to prepare a new game and load team lists.
To load a team list click the relevant teams Team List button and selecting a team roster file.
To delete a team list click the Delete button.
Team List File Format
Team list files are text files that contain player numbers and names
in a specific format and follow some basic rules:
First line in the file must start with the text #teamlist
Each subsequent line is a comma delimited player entry containing: Number, First Name, Last Name
Each player number can only appear once in the file. (File will not be loaded if duplicates are found)
Files that do not adhere to these rules will not be loaded!